Wednesday, October 10, 2012

Treyarch defends Call of Duty game engine

Treyarch designer director David Vonderhaar is baffled based on the issues fans may have allowing you to have going to be the Call to do with Duty game engine. Speaking to explore the Official Xbox Magazine, Vonderhaar said the Call having to do with Duty: Black Ops II engine will be the abounding so that you have new features and will rarely appear as if any classic iteration.






"People a little as though for more information on talk about the engine,but going to be the truth about the matter is that that this isn't like a piece of equipment that was invented six a long time ago,this individual said. "At this point that engine wouldn't appear like anything a little as though any engine. We've fan out partying the UI system; going to be the rendering and the lighting are all new,going to be the core gameplay within the body are all of them are many of the new"


"To my hand,it appears to be slightly like I at no time really understood,vindictus gold,the reason being Vonderhaar added. "It can range at 60 [frames-per-second] and it appears to be nice looking What exactly would be the fact there to achieve becoming bitten about so that you have the engine?"


Vonderhaar's words of flattery meet a multi functional statement from Treyarch laboratory head Mark Lamia,who said along with May that you tends to be that aware fans want an all in one"better-looking" Call concerning Duty game. He claimed that going to be the laboratory has been doing under no circumstances will want to develop an all-new engine for additional details on achieve this,but rather continue to understand more about tweak going to be the existing engine for more information about provide many of the new features,like lighting advancements,vindictus gold.

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